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Home > Supported File Formats > KeyCreator to OpenFlight


How to convert KeyCreator (CADKEY,.prt,.ckd) to OpenFlight (.flt)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

KeyCreator

KeyCreator is a non-parametric, non-history based, "direct" 2D/3D solid modeling CAD program. Originally known as CADKEY, it was among the first CAD programs with 3D capabilities for PCs. Besides solid modeling, KeyCreator is also capable of wire-frame and surface modeling, as well as drafting.

KeyCreator has good support for exporting to all of the major 3D file formats, including STEP, ACIS SAT, IGES, Parasolid, STEP and STL. STL is the least desireable format to use. Recommended formats for importing KeyCreator data into Okino software is ACIS SAT, IGES and Parasolid.

     

OpenFlight

OpenFlight is an industry standard realtime 3D scene description format developed, owned and maintained by Presagis, Inc. OpenFlight is the most widely used file format for visual simulation databases and is supported by dozens of vendors of realtime 3D tools. Military visual simulation includes battle simulation, fighter jet flight simulation, tank simulation. Visual simulation also includes geospecific terrain for accurate realtime fly through of regions of the planet.

In visual simulation, OpenFlight is the defacto standard format. OpenFlight is also prevalent in the PC animation and modeling communities for optimizing and tagging 3D data for realtime playback. As application examples, in the visual simulation industry OpenFlight is the format for entire worlds. In the entertainment industry it is widely used for level building in realtime games and in the AES or urban simulation industries it is used to organize and optimize scenes for realtime walkthroughs.